A new Steam client has been released and will be automatically downloaded.

General

  • Added support for the Malay language.

  • Updated controller pairing UI.

  • Improved Pipewire session logic on Linux. If persistent capture permissions are granted to Steam, there will only be an active Pipewire session when streaming or recording.

  • Fixed video autoplay not working in some cases.

  • Fixed webusb notifications showing for some devices when connected.

In-Game Overlay

  • Fixed a bug where performance monitor showed FG rather than DLSS in some situations where we should have known DLSS specifically was in use for frame generation.

Friends & Chat

  • Fixed a bug that could cause gamepad navigation to become unresponsive after clicking ‘Ignore All’ on the friend invite list.

Remote Play

  • Added a button to toggle the performance graph in the streaming overlay.

  • Added a 100 Mbit/s bandwidth option.

  • The “Unlimited” bandwidth option allows adaptive bitrate up to 250 MBit/s when connecting to the latest Steam beta.

  • The enhanced streaming presets use “Unlimited” (adaptive up to 250 Mbit/s) bandwidth.

Steam Input

  • Added support on Windows for more than 4 Xbox controllers if GameInput v3 is installed. This can be enabled by running Steam with “-gameinput” as a command line option.

  • Added support for GameCube rumble when the adapter is in PC mode.

  • Fixed the selected action set in the configurator resetting while making edits in the configurator.

  • Fixed a bug virtual menus assigned to a mode shift would not be able to add bindings when accessed via the link on the source page.

  • Fixed a case where deleting an action set could cause a configuration to fail to load.

  • Fixed the Add Action Set dialog sometimes having a blank entry in the dropdown.

  • Fixed a rumble related handle leak in the Xbox Extended Feature driver on Windows.

  • Fixed a case where newly exported templates would not show up in the controller configurator until restarting the Steam client.

  • Fixed an issue with saving out autosaves with multiple Xbox controllers of the same type connected.

You May Also Like

More From Author