We have just shipped an updated Steam Client to the Preview/Beta channel.
General:
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Fixed the Recordings & Screenshots dialog not showing all games that have related screenshots in the game filter dropdown.
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Improved the text layout in achievement notifications when the name, description or both wrap across multiple lines.
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Fix some cases of header/footer flicker and invisibility during the first seconds after waking from sleep.
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When waking from sleep with a game running but the account now playing elsewhere:
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Provide an option to exit the local game.
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Go back to sleep if there is no input for 60 seconds.
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Fixed issues with trackpad typing if the trackpad is touched while the onscreen keyboard is opening
Steam Input:
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Improved the consistency of trackpad sensitivity between Steam Deck and Steam Controller
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Fixed cases where the Virtual menu modes could show the wrong activation type if it was created in the standalone menu vs from a controller source
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Implemented a version of the “Reorder Controller” dialog for Steam Input API games. Note – this disconnects the controllers temporarily so older games which do not handle hot plugging properly can lose controller input
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Additional polish for the multibinding page
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In the desktop UI overlay the desktop config will now be applied. For most gamepads this will not be a difference in behavior because they have a blank desktop config, but Steam Controllers or devices that have setup a custom desktop config will have mouse input to click on things in the overlay.
Remote Play:
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Improved color accuracy when streaming from a Windows computer
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Fixed the mouse cursor when streaming from Linux using the SteamRT3C client
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Fixed a capture lockup when streaming from pipewire on Linux and SteamOS
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Reduced Pyrowave latency when streaming from pipewire on Linux and SteamOS
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Added the -pyrowavestats command line option to log Pyrowave encoding performance
SteamRT3 Experimental Beta
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Fixed Steam overwriting PATH, LD_PRELOAD, and LD_LIBRARY_PATH variables when launching games.
