The Steam Client Beta has been updated with the following changes:

Note: This update was re-released to fix a macOS issue causing some games to launch with the wrong process architecture.

General

  • Fixed scaling of desktop on-screen keyboard when accessibility display scaling is enabled.

  • Fixed notifications and find-in-page popups intermittently failing to close or focus.

In-Game Overlay

  • Changed the method the performance monitor uses to compute GPU utilization on Windows. This should now be more accurate when processes launched after the game process use GPU outside of the primary game proc, and should have less sampling rate error in general. Net effect should be that in most games it’s nearly the same as before, but in certain situations we previously under reported overall GPU utilization and the utilization number will now be higher and should closer match third-party tools like MSI Afterburner. Our number may now sometimes be higher than Task Managers, which we previously closely matched. Task Manager appears to also under report in similar situations to our prior implementation.

Remote Play

  • Fixed the guide button bringing Steam to the foreground while streaming from another computer

macOS

  • Fixed some games not launching properly on Apple Silicon machines.

Linux

  • Fixed Steam client failing to reload or showing dialogs unexpectedly after a render process crash.

Store

  • Game pages in the Steam store are now wider, making better use of available space on larger monitors. For more details, please see: https://store.steampowered.com/news/group/4145017/view/532106189043925405

You May Also Like

More From Author