A new Steam Client update has been released and will be automatically downloaded.

General

  • Improved notification settings layout in some languages.

  • Fixed a case where the controller pairing screen could pop up during controller firmware updates.

Steam Workshop

  • Re-worked system that managed what subscribed items needed to be updated.

In-Game Overlay

  • Fixed a case where the in-game overlay could hold a reference and prevent a game which tries to fully tear down and recreate the renderer after a D3D12 device/driver failure from succeeding.

Remote Play

  • Added 59.94 FPS as an available framerate limit.

  • Reduced frame drops when the framerate limit is set to automatic.

  • Fixed black screen when hardware encoding is disabled.

  • Fixed offline devices showing as streamable when they aren’t.

  • Fixed overloading the client video decoder when unlimited bandwidth is enabled.

  • Fixed mouse coordinates for input-only streaming.

Steam Input

  • Steam Controller: The Gyro Calibration Threshold has been set to 50% of the previous value so that it is less likely to trigger while in hand.

  • Steam Controller: Gyro Calibration threshold is now available in Steam->Settings->Controller->Details->Calibration & Advanced (Open)->Gyro Calibration.

  • Steam Controller: You can choose to disable hardware calibration and rely on the standard Steam Input Gyro Calibration tools instead, by using the “Enable Software Calibration for Steam Controller” toggle.

  • Steam Controller: Fixed gyro stutter due to IMU timestamp being ignored.

  • Steam Controller: Fixed glyphs in Shadow of the Tomb Raider.

  • Added support for both the wired and wireless versions of the PDP Afterglow Wave Controller for Nintendo Switch.

  • Added support for Turtle Beach controllers for Nintendo Switch 2.

  • Fixed the Apex 5 controller showing up as multiple controllers when “Allow third-party apps to take over mappings” is enabled in the FlyDigi Space Station app.

Steam Controller Firmware

  • Fixed an issue where trackpad samples could be duplicated and cause issues w/ momentum in trackball mode

  • Fixed an issue with unintentionally waking host devices while shutting down the controller.

  • Fixed an issue with occasional repeated button presses on the B Button.

Linux

  • Fixed a crash when manually starting a game recording.

  • Fixed steamwebhelper crash when hardware acceleration is enabled on NVIDIA gpus.

macOS

  • Fixed chat windows showing over fullscreen game windows when opened in the Steam overlay.

VR

  • Fixed a case where Steam claimed that SteamVR crashed on last run when it didn’t.

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