This release includes a variety of bug fixes and quality of life improvements for SteamVR.

We continue to focus on OpenXR as our preferred API for new games and applications. SteamVR’s official OpenXR subforum is here and we’d love to hear your feedback, as well as suggestions for new features.

SteamVR:

  • Fix a crash in vrserver that could happen during application launch.
  • Fix a rare crash in vrserver related to input.
  • Fixed rendering issue with recenter iconography.
  • Enable UI animations on all platforms.
  • Fixed VR streaming bug, where the wireless HMD could sometimes see “invalid streaming key” (see also: the Steam Beta Client update).
  • Improved auto-added haptics on OpenXR applications (digital actions on analog components)
  • Fixed OpenXR freeze/crash that happened with some games (e.g. ETS2).

Index / Vive:

  • Moved quick Recenter to system button release, which allows users to power off controllers without recentering.

Meta / Quest:

  • Restored recenter button on dashboard toolbar for Meta Quest Link / Air Link

Developer:

  • Fixed some log spam with some OpenXR applications that were constantly making invalid calls.
  • Moved developer settings from legacy menu to traditional settings interface.

As always, if you are interested, we encourage enrolling into SteamVR Beta by right-clicking on SteamVR in your Steam library, clicking on “Properties” and selecting “Betas” from the list on the left hand side and then clicking “Beta” under Beta Participation. Additionally, if you use Steam Link for Meta Quest, you can opt into the beta here or in-headset by going to your library, clicking the “…” on Steam Link, selecting Settings and clicking the button to the right of “Installed Version Information.”

Help & Information:

The Steam Link for Meta Quest FAQ page is available here.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a SteamVR System Report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

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