The Steam Client Beta has been updated with the following changes:

General

  • Fixed regression where main window would not reappear when desired, e.g. when attempting to launch Steam again when already running in the systray but with all windows closed.

  • Fixed a bug that sometimes caused an empty “Steam Family Activity” group to appear in the notification settings dialog

Remote Play

  • Improved the automatic Pyrowave bitrate calculation to improve visual quality

  • Added convars @PyrowavePSNR and @PyrowaveHeightFactor to tune automatic bitrate calculation (see https://github.com/Themaister/pyrowave/blob/master/eval-results/objective-bitrate-evaluation.md for details)

  • Pyrowave manual bitrates can be increased up to 1 Gbit/s (more bandwidth increases latency!)

  • Pyrowave bitrate has been reset to the automatic default

  • Fixed gradually increasing video latency when using Pyrowave on slow network links

  • Reduced audio dropouts when using Pyrowave

  • Added a dialog to recover if your network isn’t able to handle current streaming settings

Steam Input

  • On Linux switch to reshuffling gamepad input when the last running game exits instead of on game launch to avoid issues when running multiple apps at the same time

Game Overlay

  • Fixed crash when Vulkan games recreate their swapchain

Big Picture Mode

  • Fix cases on Windows where guide buttons presses would go to the main BPM window instead of opening the overlay in the game

  • Fix cases where the main BPM window would not get focused when quitting a game

Steam Controller Firmware

  • Fixed an issue where some Bluetooth BLE connections could disconnect repeatedly, especially on Steam Deck

  • Improve the time needed to fully connect the device in Steam

  • Fixed an issue where pairing via a puck connection could fail

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