The Steam Client Beta has been updated with the following changes:
General
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Fixed regression where main window would not reappear when desired, e.g. when attempting to launch Steam again when already running in the systray but with all windows closed.
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Fixed a bug that sometimes caused an empty “Steam Family Activity” group to appear in the notification settings dialog
Remote Play
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Improved the automatic Pyrowave bitrate calculation to improve visual quality
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Added convars @PyrowavePSNR and @PyrowaveHeightFactor to tune automatic bitrate calculation (see https://github.com/Themaister/pyrowave/blob/master/eval-results/objective-bitrate-evaluation.md for details)
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Pyrowave manual bitrates can be increased up to 1 Gbit/s (more bandwidth increases latency!)
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Pyrowave bitrate has been reset to the automatic default
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Fixed gradually increasing video latency when using Pyrowave on slow network links
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Reduced audio dropouts when using Pyrowave
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Added a dialog to recover if your network isn’t able to handle current streaming settings
Steam Input
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On Linux switch to reshuffling gamepad input when the last running game exits instead of on game launch to avoid issues when running multiple apps at the same time
Game Overlay
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Fixed crash when Vulkan games recreate their swapchain
Big Picture Mode
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Fix cases on Windows where guide buttons presses would go to the main BPM window instead of opening the overlay in the game
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Fix cases where the main BPM window would not get focused when quitting a game
Steam Controller Firmware
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Fixed an issue where some Bluetooth BLE connections could disconnect repeatedly, especially on Steam Deck
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Improve the time needed to fully connect the device in Steam
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Fixed an issue where pairing via a puck connection could fail
